Tools to sort through asset soup
Public Member Functions | |
MakeBuildDependencies (OfflineEnvironment env) | |
DoneState | AddAllCurrentBundles (IEnumerable< string > ignorePrefixes=null) |
bool | AddBundle (string bundleName, int downloadPriority=-1) |
bool | AddAsset (string projectReference, int downloadPriority=-1) |
bool | AddAsset (string rawId, string projectReference, int downloadPriority=-1) |
DoneState | BuildAssets () |
Public Attributes | |
OfflineEnvironment | env |
string | prefixName = "shared/" |
Static Public Attributes | |
const string | kSceneExt = ".unity" |
const string | kSupportExt = ".support" |
Protected Member Functions | |
DoneState | OrganizeBundles () |
DoneState | LogResourceReferences () |
Protected Attributes | |
int | totalBundleCount |
string[] | StepNames |
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protected |