Standard interface for loading a concrete IBundleManifest.
Using this the application can make a chain of loaders as long as each layer implements this interface. Augmented by the LoaderExtensions.
Public Member Functions | |
IOperation | Begin (BundleManager manager, string absolutePath, int version, string baseUrl) |
Properties | |
IBundleManifest |
ActiveDirectory [get]
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IOperation Begin | ( | BundleManager | manager, |
string | absolutePath, | ||
int | version, | ||
string | baseUrl | ||
) |
Sets the source URL to the manifest and where all remote content is expected to be found.
Can be updated during application run for a version change.
manager | Target manager |
version | If cached locally and version number matches, won't hit network |
absolutePath | manifest path. Not necessarily from baseUrl |
baseUrl | prepended to all bundle requests. Ends with slash. Typically BundleManager.GetUrlPath(absolutePath). |
Implemented in UnityManifest.Loader, and PackedManifest.Loader.
|
get |
Get the current directory
Only valid after Initialize completes without error.