Asset Bundle #9
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Here is a list of all documented class members with links to the class documentation for each member:
- a -
activeCount :
IOperation
ActiveDirectory :
IManifestLoader
,
PackedManifest.Loader
,
UnityManifest.Loader
ActiveVariants :
PackedManifest
,
PackedManifest.Loader
,
UnityManifest.Loader
AddressForContent() :
AssetAddressPropertyDrawer
,
AssetAddressPropertyDrawer_GUID
AddToStash() :
AssetBundleUtils
Alloc() :
ILoadAsset
AmountProcessed :
BundleManager
AmountToDownload() :
IBundleManifest
,
PackedManifest
,
UnityManifest
AmountToProcess :
BundleManager
AssetEditRefCount :
AssetBundleUtils
- b -
Basename() :
StringExtensions
Begin() :
IManifestLoader
,
PackedManifest.Loader
,
UnityManifest.Loader
BuildAssetBundles() :
BuildBundles_PackedManifest
,
BuildBundles_UnityManifest
bundleNamesHaveHash :
UnityManifest.Settings
BundleState :
BundleManager
BustCacheIfNeeded() :
BundleManager
- c -
CleanCache() :
AssetBundleUtils
ClearProgressBar() :
ProgressDisplay
CloseStash() :
AssetBundleUtils
- d -
DeletedEvent :
BundleManager
Dirname() :
StringExtensions
DisplayProgressBar() :
ProgressDisplay
DownloadCompleteProc() :
BundleManager
DumpState() :
BundleManager
- e -
enablePreloadCacheOnlyCheck :
BundleManager.ManagerSettings
Error :
IOperation
escapeUrls :
UnityManifest.Settings
Extension() :
StringExtensions
- f -
Filename() :
StringExtensions
forceSyncLoading :
BundleManager.ManagerSettings
- g -
Get() :
ILoadBundle
GetBundleVersion() :
BundleManager
GetContentPathFor() :
AssetAddressPropertyDrawer
,
AssetAddressPropertyDrawer_GUID
GetEditorLibCompiledTarget() :
AssetBundleUtils
GetLibCompiledTarget() :
BundleManager
GetLoadedBundles() :
BundleManager
GetPlatformForAssetBundles() :
BundleManager
,
AssetBundleUtils
GetStreamingAssetsName() :
IBundleManifest
,
PackedManifest
,
UnityManifest
GetUrlPath() :
BundleManager
- h -
HideProgressBar() :
ProgressDisplay
- i -
Initialize() :
LoaderExtensions
InstallDirectory() :
LoaderExtensions
IsAssetEditing :
AssetBundleUtils
IsDone() :
IGetVersion
,
ILoadBundle
,
ILoadLevel
,
IOperation
IsNonRetryableErrorFromWWW() :
BundleManager
IsReady() :
IBundleManifest
,
PackedManifest
,
UnityManifest
- l -
LoadAsset() :
BundleManager
LoadAsset< T >() :
BundleManager
LoadBundle() :
BundleManager
LoadLevel() :
BundleManager
LoadManifest() :
BundleManager
localPrefix :
BundleManager.ManagerSettings
Logger :
BundleManager
,
UnityManifest
- m -
Manifest :
BundleManager
maxCacheSizeMB :
BundleManager.ManagerSettings
- n -
NoteProgressError() :
ProgressDisplay
NoTrailingSlash() :
StringExtensions
- o -
OpenStash() :
AssetBundleUtils
- p -
ParseErrorCodeFromWWW() :
BundleManager
PreloadBundle() :
BundleManager
PrepareStash() :
AssetBundleUtils
Priority :
BundleManager
Process() :
IGetVersion
,
ILoadBundle
,
ILoadLevel
,
IOperation
progressScale :
BundleManager.ManagerSettings
- r -
reachabilityPollingInterval :
BundleManager.ManagerSettings
RemapBundleName_WithHash() :
UnityManifest
RemapVariantName_NoHash() :
UnityManifest
retryCount :
BundleManager.ManagerSettings
retryDelay :
BundleManager.ManagerSettings
ReworkShaders() :
BundleManager
- s -
SanitizeBundleName() :
BundleManager
,
UnityManifest
Settings :
BundleManager
,
UnityManifest.Loader
ShowProgressBar() :
ProgressDisplay
ShutdownStash() :
AssetBundleUtils
SimulateAssetBundleInEditor :
BundleManager
SimulateAssetBundleInEditorPref :
BundleManager
StartAssetEditing() :
AssetBundleUtils
StartBundle() :
IBundleManifest
,
PackedManifest
,
UnityManifest
StopAndSaveAssetEditing() :
AssetBundleUtils
- t -
ToArray< T, V >() :
CollectionExtensions
TryGetDependencies() :
IBundleManifest
,
PackedManifest
,
UnityManifest
TryLookupBundle() :
IBundleManifest
,
PackedManifest
,
UnityManifest
- u -
unloadAssets :
BundleManager.ManagerSettings
UnloadBundle() :
BundleManager
unloadDelay :
BundleManager.ManagerSettings
unloadMode :
BundleManager.ManagerSettings
UnloadMode :
BundleManager
UnloadUnusedAssets() :
BundleManager
UnloadUnusedBundles() :
BundleManager
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